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Milestones

2003.10.31
X-Bomber 1.2 development begins
2004.04
X-Project moves over onto a new machine: Akina.
2004.06
Major fault on Akina loses us a few weeks of work on X-Bomber
2004.06.04
Backup restored from SD, mouse control refined, menu interfaces improved, in-game menu allows sound/music volume change

2004.08.04
Dai-X system planning finished, Mainbody sprite complete
2004.09.27
Dai-X animations finished, Alliance attackers sprited
2004.10.03
Sprited Alliance tanker, prototype astrofighters and scout ships, EDF tanker and shuttle
   2004.10.05
   Dai-X system complete
   2004.12.02
    X-Bomber 2.0 Alpha released
2006.01.10
Sprited The Skull space sailer

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